# Metrics

From within VR we are able to track various types of Metrics such as:

* User Entry Breakdown -- captures when a user enters a VR session and any moments their headset goes to sleep or the user leaves the session&#x20;
* User Speaking Breakdown -- records the moment in to the microphone is open and for how long
* User Gazing Breakdown --   not "eye tracking" but the general direction a user is looking - there is an invisible laser coming from the user's avatar's head and a target "collider" on other avatars' heads and when the laser and the target collider meet is when this metric is recorded

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